iOS apps written in Swift
I work in Brighton and Worthing in the UK
Currently available for projects
I built this in-house iPad app to showcase videos for a large car manufacturer. The iPad was housed in a display for the public to use in car showrooms. It is extremely stable and can run for weeks. It featured three languages and timers to reset itself if untended.
I wrote the in-app purchase module in Distressed FX and downloading content from Apple via in-app purchases. I also fixed many memory issues, crashes, UI bugs, preview filter, preview full image, save full image, import and crop from photo library, blur filter, adding and removing birds, file handling, iPad fixes and general stability. This app has had over 1.25 million downloads and has been featured on the Japanese Apple App Store, and was recently featured in the Today section of the App Store in more than one country.
When Apple launched the new Apple TV in 2015, soon after I released an app for display on large screen TVs or projectors. It is completely written in Swift with no other libraries. It is available on the App Store on Apple TV.
I was tasked with making an ebook reader, audio player and e-commerce store in one app by Joosr. It is targeted for the iPad and iPhone and is available on the App Store.
Written as a technical challenge in Swift, this iPhone app tracks your best and worst of the day. In 2017, it had a surge of downloads in China. I updated it to Swift 4 in 2018. It is available free on the App Store.
In the past, I have worked on projects for a few large companies / organisations
and many smaller companies, working on QR code and NFC scanning, data visualisation, point of sale, APIs, back end user tools, SMS chat app, TV guide and customer feedback apps.